Halo Infinite is easily one the most highly-anticipated Xbox Series X games on the horizon, and it promises to reboot the Halo franchise from the ground up. The game was supposed to be a launch title for Microsoft’s Xbox Series X console, but was sadly delayed. Halo Infinite is now scheduled to arrive during “Fall 2021” (September – November), with a firm release date yet to be confirmed – though a November release date looks likely.
Described as a “spiritual reboot” by developer 343 Industries, Halo Infinite will continue the series’ ongoing story when it comes to Xbox One, PC (including Steam), Xbox Series X and Xbox Series S. The game will come to Xbox Game Pass on day one and support ray-tracing, which will be added in a post-launch patch. Microsoft has also promised Xbox Series X players will enjoy an optimized version of the game, with “up to 4k resolution at 60FPS in campaign and greatly reduced load times creating seamless gameplay that ushers in the next generation of gaming”.
What is Halo Infinite?
Halo Infinite is the official name for Halo 6, and it’s coming to PC—but not until this autumn. After Infinite’s poorly received 2020 gameplay reveal, 343 decided to reassess its planned launch date and push the game back a whole year. That debut did give us a look at Halo Infinite’s main enemies, The Banished, and some new gadgets and weapons for Master Chief. There’s also that new, much bigger Halo environment we’ll be exploring.
Is There a Trailer?
Yes, there are several trailers for the game at this point, including a mysterious story teaser. To date, there are two cinematic trailers that have been released. The first debuted at E3 2018 when the game was first announced by Microsoft. The second was released during E3 2019 to give fans a bit more context around its plot and it revealed its holiday 2020 release date window.
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Halo Infinite Gameplay
Halo Infinite kicked off the show during Microsoft’s Xbox Game Showcase event in July 2020, and as you can see from the trailer above, it’s a very reminiscent of Halo: Combat Evolved. There’s a familiarity to the verdant environments, as well as iconic weapons on display as well as vehicles from the long-running series, including the Warthog. It’s reassuringly Halo-like, but leagues ahead in terms of presentation compared to the older games.
This is a more open world-looking Halo game, though, with an in-game map called the ‘TacMap’ that shows how you can explore different parts of this extra-sized Halo ring and tackle certain missions, each of which have their own difficult rating. 343 Industries says the environment in Halo Infinite is “several times larger than that of the last two Halo games combined” and we can see that there is a day and night cycle in play.
In the menu screen, we also see an item called ‘Upgrades’, suggesting you can make RPG-style improvements to Master Chief, which would be a first for the series.
We also see some of the Banished, Halo Infinite’s main alien antagonists who were previously seen in Halo Wars 2. In the story, the Banished, led by Brute War Chief Escharum, have declared victory over the UNSC forces and taken over a Halo ring. This is Chief’s first encounter with the Banished. Some of the Covenant enemy types here look familiar, too, but the presence of the Banished should present a new spin on the Brute enemies from classic Halo games like Halo 3.
We see a grappling hook revealed (technically called a Grappleshot), too, which lets you pull Master Chief towards enemies and objects, or help him reach higher ground to deliver fire from above. There’s a glimpse of a Drop Shield, too, which offers the Chief protection from enemy fire when out in the field. These new additions are designed to help you personalize your approach to combat in Halo Infinite, and seem to be more fleshed out than Halo 5’s rather limited Spartan abilities.
Despite some rather unglamorous screenshots, Halo Infinite still appears to be a beautiful-looking showcase of what the Xbox Series X is capable of, and an exciting teaser of more to come from 343 Industries. The game is built on 343’s new Slipspace Engine and, although Microsoft confirmed that the gameplay wasn’t running on an Xbox Series X, it was at least on a PC that’s “representative of the experience players will have on Xbox Series X
What will the halo infinite multiplayer look like?
The Halo franchise redefined what it was like to play first-person shooters online and Microsoft is making an unprecedented move for the franchise.
The company announced that Halo Infinite’s multiplayer will be free-to-play and it will support 120 frames-per-second. This means Halo Infinite’s single-player campaign will be completely optional, much like how Activision made Call of Duty: Warzone free-to-play earlier in 2020.
Halo Infinite could also have another thing in common with Warzone come launch day.
Halo Infinite Battle Mode
In August 2020, the Japanese Xbox Store accidentally revealed that Halo Infinite will have a battle royale multiplayer mode. The leak was verified by multiple users on Reddit but has since been removed.
The game mode drew mixed reactions from long-time fans who didn’t like to see their favorite franchise copy FPS trends. While other gamers thought a battle royale set in Halo Infinite’s new sandbox world could be incredibly fun to explore and fight through with friends.
That claim has since been disputed. Leaker Klobrille claims that the rumored battle royale mode is a myth and that the game will actually feature a Big Team Battle 2.0 mode instead. That would be a more traditional Halo mode with a focus on vehicles.
Halo Infinite Microtransaction System
Halo Infinite will have a microtransaction system, like many modern titles that use the games-as-a-service model. Lee revealed in a September 2018 tweet that the game won’t include any “real-money loot boxes” like Electronic Arts’ sport game franchises. Then, Halo Community Manager John Junyszek has shed more light on Halo Infinite’s microtransaction system in an October 2020 blog post.
The title will include a shop for “coatings,” which players can buy or earn to customize Master Chief, weapons, and vehicles. Junyszek assured fans these cosmetics won’t only be available for players with deep pockets.
“There will be all kinds customization items (including coatings) that can be earned in-game and earned as special rewards,” he said. “Will there be purchases? Sure. Is that the only way? Absolutely not.”
What Consoles Will Halo Infinite be on?
Halo Infinite will launch on Xbox Series X, Xbox One, and Windows 10. To sweeten the deal for Xbox users, Microsoft has confirmed that Halo Infinite will be available on Xbox Game Pass on the day it’s released.
“In addition to games from across four generations of consoles, our leading game subscription service, Xbox Game Pass, will continue to have our first-party games, like Halo Infinite, included at their launch,” wrote Xbox chief Phil Spencer in a February 2020 release. It’s still unclear if that means the game will also be playable on the Game Pass’s PC library, or if it will be exclusively for Xbox One players.
Will Forge mode return in Halo Infinite?
Forge is back in Halo Infinite. This time, Forge is being mainly developed by co-developer Skybox Labs, the studio behind Halo 5’s PC map making tool Halo 5: Forge. Skybox also handled the Xbox One X enhancements for Halo 5, so it’s clear they know their way around a Master Chief.
With every new iteration of Forge, its capabilities grow enormously. From what we can tell, Halo Infinite will be no exception. With regards to a rumored battle royale mode, director Frank O’Connor said it’s not included in Infinite, but “you can probably make your own battle royale mode in Forge even right now.”
What new weapons are in Halo Infinite?
Courtesy of IGN, here is a list of new weapons you’ll be able to find and fire in Halo Infinite:
- Ravager: A Banished three-round burst energy weapon that runs on plasma fuel.
- Mangler: A Banished pistol with giant kinetic projectiles that fires more slowly than the UNSC pistol but deals more damage.
- CQS48 Bulldog: New UNSC riot shotgun that replaces the classic shotgun.
- VK78 Commando: This UNSC rifle can go full auto and is good for mid-long range.
- Pulse Carbine: A familiar but not quite identical version of the classic Covenant carbine weapon.
Halo Infinite Grappling Hook
Sure is. Who doesn’t enjoy a good grapple? The Chief will have access to various upgrades found while exploring. The grapple shot is one possible upgrade, used for grappling towards enemies or pulling them to the Chief, climbing to elevated areas, or pulling some items into your hands.
In an Inside Infinite post from January, one of 343’s senior designers let on that there’s more to the grappleshot than we’ve seen so far. “Not only does it just feel fun to use, but there’s additional functionality that hasn’t been revealed yet that adds some more…offense-focused gameplay that I’m super excited to show off.”
The grappleshot isn’t the only piece of equipment Master Chief will have in Infinite. You’ll be able to equip four pieces at once, each with its own abilities. This is what we’ve seen so far:
Grappleshot: Can be used to climb or cross terrain, grapple towards large enemies, and pull weapons or fusion coils to you. There are still remaining grappleshot functions we have yet to see.
Drop wall: Like Halo 3’s drop shield, this protects against enemy projectiles while letting you pass through it. It deploys in the shape of a curved wall rather than a full dome, though.
Halo Infinite Release Date
Halo Infinite will release in autumn 2021.
It was originally planned as a launch title for the Xbox Series X, with a launch window during the 2020 holidays. Since then, 343 Industries has announced a delay to 2021 “to ensure the team has adequate time to deliver a Halo game experience that meets our vision.”
We got our first look at Halo Infinite in action in a gameplay reveal during Microsoft’s Xbox Games showcase for July 2020. There’s quite a bit to catch here, from the Banished brute faction, to the new grappling hook, to the more open-world looking objective map for Infinite. 343 have said this section takes place about four hours into Infinite’s campaign.
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